Patrick A. Karjala is a full time programmer in the College of Education at the University of Hawaiʻi at Mānoa. His research focus is in the efficacy of teaching traditional non-instrument ocean navigation using Virtual Reality. He holds his MS in Computer Science from the University of Hawai‘i at Mānoa, and a dual BA in Theatre Arts and Computer Science from the University of Puget Sound.
Dean Lodes is the Media Specialist on the Learning Technology team of the Curriculum Research & Development Group (CRDG) and the University of Hawai‘i at Mānoa. His background in management, instructional design, classroom instruction, and multimedia development gives him a sophisticated grasp of the most effective methods for the development of educational technology.
Before moving to Hawai‘i in April of 2015, Dean worked as the manager of the Learning Innovations team located at the Fox Valley Technical College in Appleton, WI. He managed a team of multimedia developers/designers, and was in charge of ensuring project quality and achieving client goals. Internally, Dean collaborated with a 16-college consortium as well as several outside businesses like Kimberly Clark, Miller Electric and Oshkosh Truck.
Dean is currently a PhD student in the Interdisciplinary Communication & Information Sciences program at the University of Hawaiʻi at Mānoa. He holds a Bachelor of Arts degree in Economics from the University of Wisconsin-Madison, a Masters degree in Information & Communication Technology from the University of Denver, and two Associates degrees in Computer Information Systems from the Fox Valley Technical College.
Kari Noe is a current undergraduate majoring in both Computer Science and Animation at the University of Hawai’i at Mānoa. Her interests include data visualization, graphic design, and animation.
Anna Sikkink holds a BS in Computer Science and minor in Astronomy from the University of Hawaii at Mānoa, and currently works as an IT Specialist for Student Housing Services at UH. She has a wide range of interests, including software development, data visualization, video game design, and Virtual Reality. She enjoys working on projects that combine her passions and teach concepts to students of all ages. Kilo Hōkū was a perfect project in both of those areas as it made use of her computer science skills and astronomy knowledge to develop the system to teach basic Polynesian navigation using the stars in Virtual Reality.